$PR CONTENTS OF THIS DISKETTE $PR (TYPE C/R FOR NEW PAGE) $PR ED:S Source, Object, and List for Greeb's editor. $PR ED:O DDJ Vol.1,#6, P. 161. Minus the tape & teletype $PR ED:L routines. Doubt that anyone will want to use $PR it. I don't. It does have a lot of useful sub- $PR routines. See DDJ for instructions. $PR $PR CH1:S Sanger's game from DDJ Vol.2,#5,P. 10. I assembled $PR CH2:S this by hand when I had no memory - thus the $PR CHE:S three part source. Reassemble where you will. $PR CHASE:O Compass rose changed to numeric key-pad. $PR $PR DIS31:O Disassembler by Van Dyke. DDJ Vol.3,#1,P.38. $PR DIS31:S As is. See DDJ for instructions. $WAIT $PR DIS37:O Disassembler by Greenlaw. DDJ Vol.3,#7,P.4. $PR DIS37:S Modified by me to read from and write to disk $PR files. Minus the command to set up a symbol table. $PR Reassemble if you need a larger table. Between DDJ $PR and the instructions in my part of the program, $PR you should be able to use it. $PR $PR CPM2H:D Doc. file, Object, and Source. This converts $PR CPM2H:O CPM text files so that EDIT likes them. Instructions $PR CPM2H:S in the documentation file. $PR $PR H2CPM:O Reverse of above. Both of these will convert disk $PR H2CPM:S files of any length, as long as both files will $PR fit on the disk. To change formats, the program $PR must fit in memory. See doc. file. $WAIT $PR SCONV The trouble with VAL in EDBASIC is that whenever $PR there is an error, all FOR-NEXT loops are reset. $PR Therefore, VAL in a FOR-NEXT loop is exciting. $PR This happens even if you use ERRSET. SCONV will $PR let you do whatever you want if there is an error. SETIN #0