-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ PROTEUS LIBRARY CASSETTE C8: MORE ECBASIC PROGRAMS THIS TAPE CONTAINS A NUMBER OF INTERESTING VIDEO GRAPHICS DEMONSTRATION PROGRAMS, AND ALSO SEVERAL SERIOUS PROGRAMS. EACH IS RECORDED TWICE ON SIDE 1 IN ECBASIC INTERNAL COMPILED FORMAT, AND ONCE ON SIDE 2 IN TEXT (PROTEUS STANDARD BYTE ACCESS) FORMAT. # NAME TYPE SIZE DESCRIPTION --- -------- ---- ---- ----------- 1 TCOPY U 1K OBJECT CODE FOR THE CUTS TAPE COPY/VERIFY PROGRAM BY LEWIS MOSELEY, JR. BRIEF INSTRUCTIONS FOR USE ARE INCLUDED. SOURCE IS ON CASSETTES C9 AND C10. 2 RNDCH C lK RANDOM CHARACTERS ON THE SCREEN 3 RNDBW C 1K RANDOM BLACK AND WHITE ON SCREEN 4 SETSP C 2K OBSERVE EFFECTS OF 'SET DS=' 5 DICE C 3K VIDEO DICE ROLLS ON THE SCREEN 6 BOGGL C 2K A NICE VIDEO IMPLEMENTATION OF THE BOARD GAME. ON-SCREEN TIMER. RULES NOT PROVIDED. 7 BINGO C 2K CALLS THE NUMBERS FOR A BINGO GAME AND RECORDS THEM ON THE SCREEN FOR CHECKING WINS. 8 DOODL C 2K DOODLE ON THE SCREEN. SELECT A CHARACTER AND LEAVE A TRAIL OF THEM ON THE SCREEN 9 DATA C 4K A SOPHISTICATED REAL-TIME DATA GATHERING PROGRAM. CURRENTLY SET UP FOR MEDICAL MONITORING, BUT A GOOD EXAMPLE OF THE TECHNIQUE. 10 TTYPE C 5K TOUCH TYPING PRACTICE (WE ALL NEED IT!), WITH DIFFERENT LEVELS OF DIFFICULTY. FULL KEYBOARD SHOWN ON SCREEN. 11 CIRCL C 1K THE NEXT GROUP OF PROGRAMS, THROUGH 12 SPIRE C 1K LISJ9, ARE VIDEO GRAPHICS, AND SHOW 13 LISJ1 C 1K THE PLOTTING OF A NUMBER OF TRIG 14 LISJ2 C 1K FUNCTIONS. OBVIOUSLY, THE LISJ(N) 15 LISJ3 C 1K PROGRAMS PLOT VARIOUS LISSAJOUS 16 LISA C 1K FUNCTIONS. 17 LISJ5 C 1K 18 LISJ6 C 1K 19 LISJ7 C 1K 20 LISJ8 C 1K 21 LISJ9 C 1K 22 SEAWR C 4K GUNNERY PRACTICE AT SEA. CHOOSE THE RIGHT ELEVATION TO SINK THE ENEMY IN FLAMES. 23 FROG C 3K GRAPHICS FROG RACE, WITH BETTING, FOR MULTIPLE PLAYERS. 24 END X 0K TERMINATOR FOR TCOPY PROGRAM USE THE TCOPY PROGRAM TO BACK UP YOUR CASSETTE. -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+