PROTEUS CASSETTE SOFTWARE LIBRARY LEWIS MOSELEY, JR. 2576 GLENDALE COURT, N.E. CONYERS, GEORGIA 30208 THANK YOU FOR YOUR INQUIRY TO THE PROTEUS LIBRARY! AT THE PRESENT TIME, THE PROTEUS CASSETTE SOFTWARE LIBRARY IS OFFERING SERVICES TO PROTEUS MEMBERS IN 4 DIFFERENT AREAS. FIRST, WE HAVE THE NORMAL PROTEUS LIBRARY CASSETTES. WE NOW HAVE AVAILABLE CASSETTES C1 - C11 (EXCEPT C9). THESE ARE PRICED AT $18 WITHOUT A CONTRIBUTION, AND $8 WITH AN ACCEPTABLE PROGRAM CONTRIBUTION. THESE ARE DOCUMENTED ON THE ENCLOSED LISTINGS. NEXT, WE HAVE ON TAPE THE FULL CPM USERS GROUP LIBRARY. AT THE PRESENT TIME, THERE ARE 42 CPMUG DISKS AVAILABLE, WITH SEVERAL MORE EXPECTED SOON. A MASTER CATALOG OF THESE CPMUG VOLUMES IS AVAILABLE ON TAPE FOR $6.00, WHILE THE CPMUG VOLUMES ARE PRICED AT $10.00 EACH (WITH OR WITHOUT A CONTRIBUTION). IN ADDITION, THERE ARE ANOTHER 7 DISKS FROM A NEW CP/M- ORIENTED USERS GROUP KNOWN AS SIG/M. THIS INCLUDES THE FAMOUS ADVENTURE GAME, A 6502 SIMULATOR, AND A NUMBER OF CP/M UTILITIES. THE SIG/M DISK CATALOG IS INCLUDED ON THE CPMUG CATALOG TAPE, AND THE SIG/M VOLUMES ARE ALSO PRICED AT $10.00 EACH. THE CPMUG AND SIG/M SOFTWARE CATALOGS ARE PROVIDED ON STANDARD CUTS-FORMAT CASSETTE TAPES, AND COME WITH A SPECIAL TAPE-TO-DISK LOADER PROGRAM. TO LOAD THE TAPES, YOU NEED A SOL (OR A COMPATABLE MACHINE WITH A CUTS BOARD AND CUTER), SOME SORT OF DISK SYSTEM WITH CP/M V1.4 OR V2.2, AND YOUR CASSETTE RECORDER. YOU SHOULD HAVE THE MOTOR CONTROL CABLE, TOO. HARD COPY DOC WITH THE PROGRAMS TELL YOU HOW TO GET STARTED. ENJOY!!! -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Order from: Lewis Moseley, Jr. 2376 Glendale Court, NE Conyers, Georgia 30208 Prices; $18.00 U.S. without contributed program $8.00 U.S. with acceptable contributed program -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Contents of Proteus Cassette #1 -- Extended Cassette BASIC PLOTS C 3C20 00D1 Plots sine & cosine. XYPTO C 3C20 0167 An aid for decoding cryptograms. MTCHS C 3C20 0357 The game of Nim; you against computer. LUNAR C 3C20 097A Lunar lander simulation; you are pilot. HXDEC C 3C20 022F Converts hexidecimal numbers to decimal. MATH C 3020 06CF Arithmetic practice for children. FINAN C 3C20 15E9 A home financial accounting program. VDMFB C 3C20 1BA5 Video football. PNUTS C 3C20 0F95 Draws Peanuts cartoon characters. SLOTS C 3C20 0461 Simulates a slot machine. SORTS C 3C20 0B61 Compares the speed of 3 sorting methods. ALFA C 3C20 0486 Alphabetizes words. DAYS C 3C20 03C2 Computes number of days between any 2 dates. NAMES C 3C20 081E Alphabetizes names. SLOTM C 3C20 0A11 Another slot machine. END C 3020 0026 End-of-files -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Contents of Proteus Cassette #2 -- Extended Cassette BASIC KENO C 3020 1404 Keno gambling game. KING C 3C20 1840 You are king; manage your kingdom wisely. BIOCH C 3C20 077C Your own biorhythm chart. MONOP C 3C20 35BB A "Monopoly"-like game. BLKJK C 3020 141F Blackjack card game, with Graphic display. STORY C 3C20 0B11 Create a children's story. SILLY C 3C20 0BF2 Create a silly children's story. WMPUS C 3C20 0E79 Hunt the "wumpus" in his caves. END C 3020 0026 End-of-files -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Contents of Proteus Cassette #3 -- Extended Cassette BASIC LIM C 3C20 0D59 Create a silly limerick. BAGEL C 3020 082E A skill-guessing game. GUESS C 3C20 01FF Number guessing. MGWMP C 3C20 09EF Find the mugwump; practice in coordinates. MATCH C 3C20 1006 A word game. TACTO C 3C20 08AB Tic-tac-toe. DCODE C 3C20 017B Helps decode cryptograms. XAGON C 3C20 0A69 A letter capture game; figure out the rules. MMIND C 3C20 05CF The Mastermind logical guessing game. UCAL C 3C20 039A Universal calendar; gives day-of-week for any date. FSCBA C 3C20 0949 Cost-benefit analysis of fuel-saving invesment. LEASE C 3C20 0609 Computes lease payments, costs, etc. F2C C 3C20 00A8 Converts Fahrenheit to Celcius. C2F C 3C20 009A Converts Celcius to Fahrenheit. END C 3C20 0026 End-of-files Note: Tapes 1, 2, and 3 have each program recorded "compiled" on side 1 (two copies each) and in "text" once on side 2. The "text" form can be read into any system using the Solos/Cuter byte-oriented file operations and they will look like they should in source code of BASIC. The "compiled" files will only make sense if read by Processor Technology Extended Cassette BASIC. -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Contents of Proteus Cassette #4 -- Software Tech Music Selections CNTRY 08D3 04BE GIGUE 08D3 099C COKES 08D3 0436 COTYR 08D3 0976 SCARB 08D3 0804 SONAT 08D3 0E43 AQUAR 08D3 093A RAIN 08D3 0964 ORNGB 08D3 0486 LIGHT 08D3 038A STLIF 08D3 05F8 HEART 08D3 0484 SONGS 08D3 0677 LSTRY 08D3 0377 THING 08D3 037A CLOSE 08D3 0490 GREEN 08D3 0439 TANGO 08D3 08A9 SILVR 08D3 03DD GREN2 08D3 0439 NOSUN 08D3 038D LAURA 08D3 06BC YANKS 08D3 04FB PURPL 08D3 06F2 BACH 08D3 1325 YAKY 08D3 0857 WEEKD 08D3 087A WORLD 08D3 03F0 MICHL 08D3 050D MOZRT O 08D3 0C43 HERE 08D3 0444 WACHT O 08D3 11DF RINGO 08D3 04E9 GDAN1 O 08D3 0583 PRCEL 08D3 055E GDAN2 O 08D3 0583 2PI12 08D3 07AD GDAN3 O 08D3 04F7 MAREF O 08D3 0557 (continued at right) Tape 4 has each music selection recorded once on each side. These require the Software Technology/Processor Technology music system (no longer manufactured). -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Contents of Proteus Cassette #5 -- BASIC/5 programs and P.A. tiny Basic Side 1 -- BASIC/5 programs SLOTS 1AD9 128E Slot machine simulation. GSTAR 1AD9 048E Guessing game. BLKJK 1AD9 1784 Blackjack. CRAPS 1AD9 07BD Craps. ACDUC 1AD9 07DF Acey-Ducey. MMIND 1AD9 1945 Mastermind game. RING 1AD9 1E18 You are King; manage your kingdom. SQUIZ 1AD9 11D8 Children's literature quiz. STARS 1AD9 0A15 Shocting stars game. TRAP 1AD9 0587 A number guessing game. TAXMN 1AD9 0DCC A number factoring game. REVRS 1AD9 0880 Number manipulation game. HURKL 1AD9 OA33 Find the Hurkle in the coordinate plane. TTTTT 1AD9 0EAE 3-dimensional Tic-Tac-Toe; challenging; Side 2 -- Palo Alto Tiny BASIC programs BLKJK O 0000 2000 Blackjack in Palo Alto Tiny Basic; includes BASIC. BTREK O 0000 2000 Tiny Star-Trek game in P.A. Tiny Basic, with BASIC. Note: Palo Alto Tiny BASIC has been documented in the old SCCS INTER- FACE magazine (with source listing) and probably in Dr. Dobbs Journal, too; but we don't recall the particular issue. You can see the statements it recognizes by doing an ASCII dump of it. It resides in the first 2K. It supports only integers. No "BYE" command--reset to get back to SOLOS/CUTER. Tape 5 has each program recorded twice. -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ PROTEUS CASSETTE C6 PTC ECBASIC programs--side 1 compiled, side 2 text format. MULTP C 3C20 058A Multiplication practice MULTP C 3C20 058A ADD C 3C20 0587 Addition practice ADD C 3C20 0587 SAIL C 3C20 0582 Navigate your boat to the island SAIL C 3C20 0582 CHOMP C 3C20 09DA Force the computer to chomp the last bite CHOMP C 3C20 09DA (a 2-dimensional variation of Nim) ROCKT C 3C20 1399 A sophisticated lunar-lander simulation ROCKT C 3C20 1399 STOCK C 3C20 1230 A stock market simulation game STOCK C 3C20 1230 CYLON C 3C20 093D A pursuit game in real-time. CYLON C 3C20 093D SCIFI C 3C20 0E82 Writes all-too-familiar science fiction plots SCIFI C 3C20 0E82 SPEED C 3C20 0D70 Speed reading competition SPEED C 3C20 0D70 AARON C 3C20 0BE5 A memory game (tricky) AARON C 3C20 0BE5 TRUCK C 3C20 1700 Keeps track of vehicle operating costs in TRUCK C 3C20 1700 several categories FLOW C 3C20 07CA Estimates how long a supply of water will last FLOW C 3C20 07CA END C 3C20 0019 End-of-files. END C 3C20 0019 -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ PROTEUS CASSETTE C7 Assembly language source and object SCS16 0100 2700 Assembly language system (Self-Contained System) SCS16 0100 2700 Editor, assembler, disassembler. Version 1.6 CSEL D C863 035E Output driver for IBM 2741 Correspondence code CSEL D C863 035E selectric terminal. EX C863; SET CO C903; SET 0=3. CUP0 0001 055A Cassette Utility Package. Introductory documentation CUP0 0001 055A is in CUP0 as ALS-8 file. CUP1 0001 1C97 Cassette Utility Package. Documentation of CUP as CUP1 0001 1097 ALS-8 file. CUP2 0001 19B8 CUP source code as ALS-8 file. CUP2 0001 19B8 CUPS 0000 00FC CUP object code as Solos/Cuter file. CUP3 0000 00FC SCDO1 0001 13B2 A routine to execute a list of Solos commands on SCDO1 0001 13B2 the screen. Documentation and source file. SCDO2 0001 03CF SCDO2 0001 03CF LIST U 3E00 01D1 Makes a file at the beginning of your cassette and LIST U 3F00 01D1 containing a directory of files on the cassette. BSHIP G 0000 1121 Battleship game BSHIP G 0000 1121 TAPE2 C900 0095 A tape test program to record and read back a test TAPE2 C900 0095 pattern. PRNIN CC00 0400 Displays instructions for PIRAN. Press CLEAR key PRNIN CC00 0400 then MODE 15 times then type GE and press return key. PIRAN G 1000 0901 Piranha game. Outmaneuver these voracious fish and PIRAN G 1000 0901 swim to safety while amassing points. SS2A F 2A00 0600 Single-line simulator. Single Steps through a SS2A F 2A00 0600 machine language program, displaying registers at SS3A F 3A00 0600 each step. The only difference between SS2A, SS3A, SS3A F 3A00 0600 ... SS6A is the load point of the program. Each SS4A F 4A00 0600 version begins execution at its starting point SS4A F 4A00 0600 (2A00, 3A00, etc.). Program will then want a 4 digit SS5A F 5A00 0600 address where simulation is to begin in your Program. SS5A F 5A00 0600 Space bar single steps. See complete instructions SS6A F 6A00 0600 in C7 Documentation. SS6A F 6A00 0600 BAUD C900 00FF Object file of ASCII-to-BAUDOT output driver by Bill BAUD C900 00FF Jones. See Proteus News, Vol 2, No 2, p 11. UTIL U CB00 00A0 Memory fill and ASCII dump utilities by Lewis Moseley. UTIL U CB00 00A0 See Proteus News, Vol 2, No 2, p 19. Object file. MTEST U CB00 00E0 Memory test by Lewis Moseley. See Proteus News, Vol 2 MTEST U CB00 00E0 No 2, p. 14. Object file. UTSYM 2000 0F35 Utility program above, in source file (ALS-8 style). UTSYM 2000 0F35 MTSYM 2000 1586 Memory test source file. MTSYM 2000 1586 ASSM O F000 1000 Assembler similar to SCS16 above, based upon PTC's ASSM O F000 1000 SP#1. Resides in top of memory. TASSM O F000 1000 ASSM above, modified to assemble 300 baud cassettes TASSM O F000 1000 from tape source to memory object. ASSM 0100 237B Source modifications to original SP#1 to create ASSM. ASSM 0100 237B TASSM 0100 096D Source Modifications to ASSM to create TASSM object. TASSM 0100 096D DASCI 0100 05D2 Dump ASCII source code. DASCI 0100 05D2 EODO 0100 0B34 Enter octal/dump octal, Program source. EODO 0100 0B34 -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ PROTEUS LIBRARY CASSETTE C8: MORE ECBASIC PROGRAMS THIS TAPE CONTAINS A NUMBER OF INTERESTING VIDEO GRAPHICS DEMONSTRATION PROGRAMS, AND ALSO SEVERAL SERIOUS PROGRAMS. EACH IS RECORDED TWICE ON SIDE 1 IN ECBASIC INTERNAL COMPILED FORMAT, AND ONCE ON SIDE 2 IN TEXT (PROTEUS STANDARD BYTE ACCESS) FORMAT. # NAME TYPE SIZE DESCRIPTION --- -------- ---- ---- ----------- 1 TCOPY U 1K OBJECT CODE FOR THE CUTS TAPE COPY/VERIFY PROGRAM BY LEWIS MOSELEY, JR. BRIEF INSTRUCTIONS FOR USE ARE INCLUDED. SOURCE IS ON CASSETTES C9 AND C10. 2 RNDCH C lK RANDOM CHARACTERS ON THE SCREEN 3 RNDBW C 1K RANDOM BLACK AND WHITE ON SCREEN 4 SETSP C 2K OBSERVE EFFECTS OF 'SET DS=' 5 DICE C 3K VIDEO DICE ROLLS ON THE SCREEN 6 BOGGL C 2K A NICE VIDEO IMPLEMENTATION OF THE BOARD GAME. ON-SCREEN TIMER. RULES NOT PROVIDED. 7 BINGO C 2K CALLS THE NUMBERS FOR A BINGO GAME AND RECORDS THEM ON THE SCREEN FOR CHECKING WINS. 8 DOODL C 2K DOODLE ON THE SCREEN. SELECT A CHARACTER AND LEAVE A TRAIL OF THEM ON THE SCREEN 9 DATA C 4K A SOPHISTICATED REAL-TIME DATA GATHERING PROGRAM. CURRENTLY SET UP FOR MEDICAL MONITORING, BUT A GOOD EXAMPLE OF THE TECHNIQUE. 10 TTYPE C 5K TOUCH TYPING PRACTICE (WE ALL NEED IT!), WITH DIFFERENT LEVELS OF DIFFICULTY. FULL KEYBOARD SHOWN ON SCREEN. 11 CIRCL C 1K THE NEXT GROUP OF PROGRAMS, THROUGH 12 SPIRE C 1K LISJ9, ARE VIDEO GRAPHICS, AND SHOW 13 LISJ1 C 1K THE PLOTTING OF A NUMBER OF TRIG 14 LISJ2 C 1K FUNCTIONS. OBVIOUSLY, THE LISJ(N) 15 LISJ3 C 1K PROGRAMS PLOT VARIOUS LISSAJOUS 16 LISA C 1K FUNCTIONS. 17 LISJ5 C 1K 18 LISJ6 C 1K 19 LISJ7 C 1K 20 LISJ8 C 1K 21 LISJ9 C 1K 22 SEAWR C 4K GUNNERY PRACTICE AT SEA. CHOOSE THE RIGHT ELEVATION TO SINK THE ENEMY IN FLAMES. 23 FROG C 3K GRAPHICS FROG RACE, WITH BETTING, FOR MULTIPLE PLAYERS. 24 END X 0K TERMINATOR FOR TCOPY PROGRAM USE THE TCOPY PROGRAM TO BACK UP YOUR CASSETTE. -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ PROTEUS LIBRARY CASSETTE C9: NOT READY FOR RELEASE -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ PROTEUS LIBRARY CASSETTE C10: CP/M PROGRAMS FOR SOL THIS IS OUR FIRST TAPE OF CP/M PROGRAMS, IN RECOGNITION OF THE FACT THAT MANY OF OUR MEMBERS HAVE GONE TO DISK. THERE ARE 5 MAJOR PROGRAM SYSTEMS, ANY ONE OF WHICH IS WORTH THE PRICE OF THE CASSETTE, AND SEVERAL UTILITIES. THE FIRST FILE ON THE TAPE IS THE 'TAPEDISK.COM' FILE, WHICH IS MANUALLY LOADED, AND WHICH THEN LOADS THE REST OF THE FILES TO THE DISK. ALL OF THE FILES HAVE THE SAME TAPE NAME - CPM - BUT DON'T WORRY; TAPEDISK KNOWS THEIR TRUE NAME. REFER TO THE HARD COPY DOCUMENTATION FOR LOADING INSTRUCTIONS. # NAME TYPE SIZE DESCRIPTION --- -------- ---- ---- ----------- 1 BYTE .ASM 4K THIS ROUTINE, BY LEWIS MOSELEY, 2 BYTE .DOC 3K ALLOWS CP/M'S PIP.COM TO READ A PROTEUS STANDARD BYTE ACCESS TAPE FILE ONTO THE CP/M DISK, OR VICE VERSA. NOW YOU CAN USE ALL OF THOSE PROGRAMS YOU WROTE FOR ECBASIC. ALSO, LOAD SOURCE FILES PROCESSED BY 'UNPACK', AND TRANSFER TO/FROM OTHER SYSTEMS. 3 COMLINK .COM 6K THIS PROGRAM INTERFACES CP/M WITH 4 COMLINK .DOC 24K A D.C. HAYES 80-103A OR MICROMODEM 100 MODEM BOARD. IT ALLOWS SOFTWARE SELECTION OF LINE CHARACTERISTICS, SUPPORTS AUTO DIAL AND AUTO ANSWER, AND ALLOWS A TEXT FILE TO BE SENT TO OR CAPTURED FROM THE MODEM. FULL SOURCE CODE IS ON TAPE C11. 5 DISKTAPE .ASM 5K THIS GROUP OF PROGRAMS, BY GREENLAW, 6 DISKTAPE .COM 1K ALLOWS THE TRANSFER OF ANY KIND OF 7 DISKTAPE .DOC 4K CP/M DISK FILE BETWEEN DIFFERENT 8 TAPEDISK .ASM 6K DISK SYSTEMS. THE CP/M FILE IS 9 TAPEDISK .COM 1K BROKEN INTO BLOCKS AND RECORDED TO THE CASSETTE. VERY LARGE FILES CAN BE TRANSFERRED, EVEN WITH A MINIMUM 16K SYSTEM. FULL INTERNAL ERROR CHECKING. ALSO, A CHEAP, IF SLOW, BACKUP FOR DISKS. 10 MFT .ASM 13K A VERY NICE SINGLE-DRIVE COPY 11 MFT .COM 2K PROGRAM BY LARRY HUGHES. ALLOWS 12 MFT .DOC 4K COPYING ALL OR SPECIFIED PARTS OF A DISK TO ANOTHER. USES ALL AVAILABLE MEMORY AS A DISK BUFFER TO MINIMIZE DISK SWAPPING. 13 TCOPY .ASM 10K CUTS TAPE COPY/VERIFY UTILITY BY 14 TCOPY .COM 1K LEWIS MOSELEY, JR., MODIFIED TO LOAD FROM CP/M. ALLOWS UNATTENDED COPYING AND VERIFYING OF CASSETTE TAPES. USE TO BACK UP CASSETTES. OBJECT WILL BE INCLUDED ON MOST FUTURE LIBRARY CASSETTES. DOCUMENTED IN THE .ASM FILE. 15 PRINT .COM 1K A PRETTY-PRINTER WHICH GIVES NICE 16 PRINT .DOC 3K FORMATTED AND PAGINATED HARD COPY FROM A DISK TEXT FILE. THE .DOC FILE TELLS HOW TO CUSTOMIZE THE FORMAT TO YOUR NEEDS. 17 WD .COM 1K TWO NICE EXTENDED DIRECTORY ROUTINES 18 XD .COM 2K TO SUPPLEMENT THE BUILT IN DIR FUNCTION. WDIR GIVES A 4 ACROSS ALPHA-SORTED DIRECTORY. XDIR GIVES A COLUMNAR FORMAT, WITH FILE SIZES, WHICH IS BEST FOR HARD COPY. FROM CPMUG. 19 PACK .COM 2K DONATED BY PROCESSOR TECHNOLOGY 20 UNPACK .COM 2K CORP., AND MODIFIED TO LOAD FROM CP/M DISK. THESE PROGRAMS CONVERT BLOCK ACCESS FILES TO BYTE ACCESS FILES, AND VICE VERSA. THEY WERE INCLUDED WITH PT'S EDIT AND CASSM PROGRAMS. USE TO CONVERT EXISTING FILES FOR TRANSFER. 21 CIO .PRN 5K THIS CATALOG LISTING IN ALL, ABOUT 100K OF MATERIAL. ALL PROGRAMS ARE KNOWN TO WORK ON AN 8" SINGLE DENSITY SOFT SECTOR CP/M SYSTEM (TARBELL). ALL, WITH THE EXCEPTION OF XD.COM, ARE BELIEVED TO WORK ON ALL CP/M SYSTEMS. XD WILL PROBABLY GIVE SPURIOUS SIZE INFORMATION ON SYSTEMS OTHER THAN 8" SINGLE DENSITY SOFT SECTOR. -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ PROTEUS LIBRARY CASSETTE C11: MORE CP/M PROGRAMS FOR SOL THIS TAPE IS PRIMARILY FOR PERSONS WHO WANT THE FULL SOURCE LISTING FOR COMLINK. THE SOURCE, ITSELF ALMOST 60K, WOULD NOT FIT ON C10. ALSO INCLUDED ARE THE TAPEDISK/DISKTAPE PROGRAMS TO LOAD THE TAPE TO CP/M DISK, AND A MEMORY TEST. # NAME TYPE SIZE DESCRIPTION --- -------- ---- ---- ----------- 1 COMLINK .ASM 57K THIS PROGRAM INTERFACES CP/M WITH 2 COMLINK .COM 6K A D.C. HAYES 80-103A OR MICROMODEM 3 COMLINK .DOC 24K 100 MODEM BOARD. IT ALLOWS SOFTWARE SELECTION OF LINE CHARACTERISTICS, SUPPORTS AUTO DIAL AND AUTO ANSWER, AND ALLOWS A TEXT FILE TO BE SENT TO OR CAPTURED FROM THE MODEM. BY LARRY -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+